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MY PROJECTS

Below you can see some of my games, projects, and some personal fun things I've been working on. 

Click to view Projects.

VIRTUAL REALITY 

SPACE DECOR VR

Enter the infinite world of interior design and decoration with the Metaverse Architecture Interior Decoration Simulation. This immersive experience, seamlessly compatible with the Meta Quest 2 and brought to life using Unity and Oculus integration, offers an innovative approach to architectural creativity.

 

In this Metaverse simulation, users can unleash their inner interior decorator by selecting objects such as appliances, furniture, kitchen items, and more from a user-friendly hand menu. With a simple gesture, users can place these items within a virtual house, allowing them to experiment with different layouts, styles, and designs. It's like having a complete interior design studio right in your hands.

 

Whether you're considering a kitchen remodel, planning a stylish living room, or experimenting with bedroom layouts, this Metaverse simulation provides a creative playground for your design aspirations. You can arrange and rearrange objects, explore various color schemes, and visualize how your design ideas come to life in a realistic virtual environment.

 

Tools Used: Unity, C#, Oculus Integration, Visual studio, Figma

Platform: Android

Device: Meta Quest 2

EATON VR

Eaton VR is a lab simulation created by Pixel 3i for Eaton Corporation plc, an American-Irish multinational power management company. It was developed using Unity, C#, and Oculus integration. Eaton VR transports trainees into a virtual world where they can explore, operate, and troubleshoot complex machinery, thus gaining valuable practical experience. Users learn and practice safety protocols in a risk-free environment, reducing the potential for accidents. This system tracks trainee progress, providing valuable insights for both trainees and instructors to enhance the learning experience. 

 

My Contribution: My responsibilities extended to creating comprehensive job safety analyses (JSA), Quiz and guided tutorials walk them through the basic functionalities of the buttons step by step through interactive activities. These additions enhanced the learning experience by providing users with valuable insights into safe work practices and real-world scenarios. By integrating these elements into the VR environment, I contributed to the project's effectiveness in delivering immersive and educational training experiences.

Tools Used: Unity, C#, Oculus integration, Visual studio
Platform: Android
Device: Meta Quest 2

VR SUPERMARKET

In the immersive world of the Metaverse Shopping Simulation, users step into a virtual realm where shopping takes on a whole new dimension. Powered by Unity and OpenXR technology, this experience is tailored to run seamlessly on the Meta Quest 2, providing a cutting-edge and realistic shopping adventure.

 

Users are no longer limited to the physical confines of a supermarket but can navigate through a diverse range of virtual stores with a moving cart, just like a real-world shopping experience. As they explore this vibrant digital marketplace, they can interact with and select products, place them in their cart, and proceed to the checkout, all within the immersive world of the Metaverse.

 

This innovative shopping simulation combines the convenience of e-commerce with the excitement of exploring virtual stores. Shoppers can browse, compare, and purchase products while enjoying the unique elements that only a Metaverse environment can provide.

 

Tools Used: Unity, C#, OpenXR, Visual studio, Figma

Platform: Android

Device: Meta Quest 2

CABIN QUEST VR 

Cabin Quest is the first Virtual Reality game I made on my own. It was developed with Unity, C#, Oculus integration, Visual studio, Figma.Cabin Quest invites you into a captivating Virtual Reality world. As you step into this immersive experience, you'll find yourself in a series of intriguing rooms, each offering a unique challenge – from mini golf to target shooting and even testing your precision in the 'hit the can' game. Your mission is simple but exhilarating: conquer each room's game to claim the key that unlocks the next adventure. Immerse yourself in this VR journey, where your interactions with objects will determine your success.

Tools Used: Unity, C#, Oculus integration, Visual studio, Figma
Platform: Android
Device: Oculus Rift, Meta Quest 2

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